![]() It just needs more interest to really hook you in. What they set out to do is really hard - probably harder than they realised - and, multiplayer excepted, it's about 80-90% there. ![]() Survival Skills for Freelancers Written by Sarah. As I say, more variety - different biomes (some kind of parametric variations on the existing ones, maybe), more animal and plant types - might make that a more interesting experience.īut I wouldn't be too tough on Craneballs. Great Books for Digital Nomads and Remote Workers The Digital Nomad Handbook Written by Lonely Planet. But that's a much more daunting prospect, since you basically have to cover the entire surface of the planet to find them. There's a sort of difficulty gap: exploration is fun until you've seen all the biomes, and then, presumably, a search for the alien artifacts is supposed to take over. It just lacks variety and any real sense of purpose once you've got food and water production going. That said, I've had a lot of fun out of it. Even if you didn't know, you could almost guess from playing it that it was probably originally intended to be multiplayer. Keeping your wit together and securing your basic survival needs that include food, water and building material is the best start towards figuring out a way out of this messy situation. You are a lone astronaut scientist crash-landing on a strangely captivating planet. I'm not really a big fan of multiplayer, so that didn't bother me much, however I can't deny that the game has always felt as if it's lacking something. Planet Nomads - Planet Nomads is a singleplayer sci-fi sandbox game of survival on alien planets through block-style building. ![]() Sounds like a reasonably good update overall.įind it on Humble Store, GOG and Steam. Additionally, there's new types of weather along with improvements to existing weather a new "Free Roam" game mode, which allows you to explore without worrying about thirst, hunger, radiation etc a directional indicator for damage sources a take-all button for containers performance optimisations and so on. I've yet to see anything in the single-player survival that has really made me think it's worth my time compared to many other similar games, a lot of which do have multiplayer.Īs for the recent update, for Linux gamers they've made a tweak to "support not so recent distributions" so it's nice to see some attention there. It has a lot of good features for building (including vehicles) that would be so much more fun with others. Unless you have a really good hook for a single-player survival game, competition is seriously hot. The post starts a little negative but thankfully ends on a positive note about it.įrankly, I think their decision to axe multiplayer was part of the reason people decided to ignore it. Eventually, it seems they were able to put some more resources back into Planet Nomads after community support. They pulled people from it to work on new "mobile projects" and so on. In it, they describe how it's been tough going for them, to the point of them even considering cancelling the game. Planet Nomads, the sci-fi single-player survival game has another update out and it seems it's been a tough year for the developer.īefore diving into what's new, I wanted to point out a blog post the developer put up here.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |